The files in questions are : (in case of 4D InternetCommands) So I was saying that 4D InternetCommands works but I was wrong.īasically : Building on Windows + plugins with LF line endings = Not good gitattributes, but don’t feel confident yet about these issues.ĭoes anyone have experience with git and 4D cross platform development they can share?Īctually I can understand that my previous post can lack a bit of details… ![]() ![]() diffs won’t unnecessarily say that files are different due to line endings.doesn’t break the functionality if line endings change.Warning: LF will be replaced by CRLF in Resources/img/NavBar_ScreenShot.svg. Warning: LF will be replaced by CRLF in Resources/img/NavBar_Printer.svg. Warning: LF will be replaced by CRLF in Resources/img/NavBar_Help.svg. Warning: LF will be replaced by CRLF in Plugins/4D InternetCommands.bundle/Contents/Resources/manifest.json. Warning: LF will be replaced by CRLF in Plugins/4D InternetCommands.bundle/Contents/Resources/en.lproj/InfoPlist.strings. The file will have its original line endings in your working directory Warning: LF will be replaced by CRLF in Plugins/4D InternetCommands.bundle/Contents/ist. My git add is warning me that line endings are going to be changed: I made a bunch of updates on Windows, including copying in fresh Plugins we also have web developers mostly developing on Mac (LF).we develop our app mostly on Windows, where they are CRLF.the remote repo is on Linux, and expects line endings as LF.We want our main repo (it’s on GitLab) to host our full development folder, so when it is checked out, it is fully functional. ![]() We’re looking for info on best practice with 4D and Git with cross platform development.
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